Photorealistic rendering software features new object scattering tool, procedural clouds and lots more
Chaos has released V-Ray 6 for 3ds Max, a major upgrade to its all-in-one photorealistic rendering software that reduces its reliance on third-party plugins.
The new release features new world-building and workflow tools to quickly distribute 3D objects, generate detailed 3D surfaces and add procedural clouds to create beautiful custom skies. V-Ray 6 for 3ds Max also introduces a cloud collaboration tool to speed up reviews and approvals.
With Chaos Scatterartists can now populate their scenes with millions of 3D objects to produce what the developers describe as natural-looking landscapes and environments without having to adjust objects by hand.
Objects can be distributed, spaced and randomized with a system that is built to conserve memory, even more so when used with V-Ray Proxy objects that only load at render time.
To help users get started with Chaos Scatter, there are free 3D models and scatter presets available in the Chaos Cosmos content library.
New procedural clouds, built on technology from Enscape, have been added to the V-Ray Sun and Sky system, so artists can create custom skies. It’s possible to simulate a variety of cloud types and weather conditions, from partly cloudy to overcast.
When these clouds are ray traced with V-Ray, they respond accurately to lights, shadows and volumetric effects, rendering them as realistic as possible. Procedural clouds can also be animated to create dynamic time-lapse skies and streaming streaks of sunlight.
VRayEnmesh tiles patterns of 3D geometry across objects to create complex surfaces at the ‘highest level of detail’. The developers explain that, because the surfaces are created with full 3D geometry, VRayEnmesh is ideal for making intricate panels, fences and fabrics that can be viewed at close range.
V-Ray 6 for 3ds Max also incorporates a free Chaos Cloud Collaborationservice that shares images from V-Ray to Chaos Cloud. Clients, team members and other stakeholders can now easily review, markup and comment at any time, streamlining the process for everyone involved in the project.
Other features include an upgraded V-Ray Frame Buffer, improved dome light, more accurate reflective materials, decal displacements, V-Ray GPU improvements and lots more
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Source: AEC